Adapted from Isle of Kortos - PathfinderWiki
Rafs Island is a picturesque landmass nestled in a gulf region, situated south of the continent of Ravia in the world of Memory. This expansive island is known for its diverse landscapes and two prominent settlements: Arann, the largest city in Memory, and the town of Loliba, located approximately 150 miles away.
Geography
Dudboso Forest
a sprawling woodland that blankets the western side of Rafs Island. This ancient forest is a place of great natural beauty and untamed wilderness. Towering trees, dense undergrowth, and winding trails create an enchanting atmosphere. Within the depths of the Dudboso Forest, adventurers may encounter elusive creatures, hidden groves, and ancient ruins, adding an element of mystery and adventure to the island.
Eternal Seige
The Eternal Seige is a wasted plateau surrounding the city of Arann that are littered with the siege castles from thousands of years of failed invasions. These attract treasure hunters from around the world and are home to many creatures, brigands, and undead. The Needle of Nex is the greatest of the siege castles, a mile-high spire located 10 miles north of the city.
Sixenpence
This traveling curio shop bears no sign, but the denizens of Rafs Island know it as Sixenpence: a place to marvel at whatever strange new trinkets and offerings its equally strange owner might have encountered. The structure consists of a ring of what appear to be standing stones arranged in a 60-foot-diameter circle surrounding a 15-foot-high dome of wooden beams covered with triangular pieces of canvas. Closer inspection of the standing “stones” reveals that they are also made of wood frames and canvas, cleverly painted to resemble granite. The area between the central dome and the surrounding circle is a collection of other dome-shaped tents used to store the shop’s wares. When it’s not raining, the fabric of these domes is pulled aside so shoppers can admire what’s for sale in the light of the sun—or the moon, for that matter, as Sixenpence is always open. Reni Sixen has what she regards as a very good reason for the curio shop’s strange arrangement—she sees safety in curves and menace in angles and suffers from a touch of claustrophobia. The central dome is her domicile, and she’s painted the interior surfaces to resemble a night sky featuring all the constellations of the Zodiac Barons so that even on overcast nights, she can fall asleep under the stars.
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Settlements
Arann
The city-state of Arann, positioned on the southern tip of Rafs Island, is a bustling metropolis serving as the island's economic, cultural, and political center. Its grand structures and soaring spires dominate the cityscape, showcasing the architectural prowess of its inhabitants. The Arann Citadel, a fortified structure at the heart of the city, houses the ruling council, ensuring the city's governance and prosperity. The city's vibrant marketplaces bustle with trade, attracting merchants from far and wide, while its diverse neighborhoods reflect the multicultural fabric of Memory.
Dulanial
Dulanial, the smaller of the two settlements, is a bustling port town located on the eastern coast of Rafs. The town is a center of trade in its own right, acting as a hub for fishermen, traders and smugglers wishing to bring illicit goods into the City at the Center of the World via overland caravan instead of through the closely watched harbor of Arann proper. Because of its important position as an alternative shipping route into the city, control of Dulanial is very valuable and rising factions wishing to gain power in Absalom can often be seen first across the Isle in Dulanial. The city is ruled by Lord Fairs of House Biratix, a rival and childhood friend of Arann's Lord Dorrin.
Hesee
Hesee is a vital military town located on the Western coast of Rafs. Originally founded as a shipyard and warehouse to aid Arann against naval blockades, the town quickly grew as workers and naval officers moved to Hesee. Beyond its continuing function as a reserve navy for times of siege, the fair-sized military base operates throughout the Chaia Sea in constant efforts to hamper piracy in the region. Hesee's governing body, the Lesser Council of retired ship captains and young relatives of members of the Arann Grand Council, has also been known to grant letters of marque to civilian ships committed to fighting piracy in the waters around Rafs Island itself.
Loliba
Loliba is a picturesque port town nestled along the northern coast of Rafs Island, within the lush Dudboso Forest. This small settlement, located north of Naista and the bustling City of Arann, is a vital support hub for the region's lumber trade. Its tranquil ambiance and scenic beauty make it a popular destination for retired cartographers who have settled here, establishing businesses and adding to the town's unique character.
Naista
Naista is a city occupying the center of Rafs Island.
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