Saturday, November 25, 2023

The Essence of Power; Mental Manipulation

 Adapted from Mental Manipulation Superpower Wiki


Ability score increases cost two power points for one degree of increase. Peak-level abilities represent the natural limit of these abilities. Peak-level abilities apply only to scores of one to three. These scores do not typically require power descriptors and are typically not removed with power removal traits.

Mental Manipulation

The power to manipulate the minds and mental functions of oneself or others. Sub-power of Telepathy and Immaterial Manipulation.

Also Called

Mentokinesis

Higher Cognitive Manipulation

Mental/Mind/Telepathic Alteration

Mind Manipulation

Myalokinesis

Mensokinesis

Mentemikinesis

Capabilities

The user can manipulate the mind, the mechanism of proceeding information and set of immaterial facilities that are linked to it. They can create, control, customise, negate and otherwise fashion parts and functions of mind as perception, desires, thoughts, beliefs, memories, emotions, attention, personality, behaviour, psychologic and intelligence in variety of ways. Beneficially, this ability can be used to unlock one's inner potential, bestow talents and skills, improve mental capacity. Destructively, this power may shatter minds, grant diversity of mental disorders and take over others. Either way, users possess outstanding power that make them force to be reckoned with.


Application

Basic

Mental Augmentation

Enhance one's mental capabilities at will.

Mindshifting

Has direct and total control over their mental structure, being able to manipulate at will their own emotions, sensations, perceptions, consciousness, memories, personality and everything connected to their brain and mind granting highly advanced capabilities.

Mind Control

Can control the minds of others, including their thoughts, perceptions, memories, emotions and personality. Depending on the user's skill and power, this can range from a trance-like state very similar to hypnosis, to the target being completely subject to the user's control.

Condition

Peak Human/Enhanced/Supernatural/Absolute Mind

Can reach its zenith mentally and even develop it to higher levels. In this way, the user can achieve mental success that no one has achieved before and achieve results that are considered impossible by others.

Manipulations

Anima Manipulation

Can manipulate animas, or the inner personality.

Addiction Manipulation

Can create, shape and manipulate addiction.

ASMR Manipulation

Can manipulate ASMR, "autonomous sensory meridian response”.

Attention Manipulation

Can manipulate the attention of oneself and/or others.

Behavior Manipulation

Can manipulate the behavior, the range of actions and mannerisms of oneself and/or others.

Belief Manipulation

Can manipulate the beliefs of oneself and/or others.

Comprehension Manipulation

Can create, shape and manipulate the boundary between the known and unknown.

Comfort Manipulation

Can sense and manipulate the comfort of oneself or others.

Confidence Manipulation

Can sense and manipulate the confidence of oneself or others.

Confusion Manipulation

Can sense and manipulate the confusion of themselves and other creatures,

Consciousness State Manipulation

Can manipulate, modify and control states of consciousness onto other people.

Dream Manipulation

Can sense and manipulate the dreams of oneself or others.

Emotion Manipulation

Can sense and manipulate the emotions, including feelings, moods and their affects.

Headspace Manipulation

Can sense and manipulate headspace, altering the general state of mind.

Hypnosis Manipulation

Can manipulate hypnosis, manipulating its effect on the subconscious mind of others.

Lie Manipulation

Can manipulate or induce lies forcing others to cover up the truth.

Intelligence Manipulation

Can manipulate intelligence, one's capacity for logic, abstract thought, etc.

Instinct Manipulation

Can manipulate instincts, the inherent inclination of a living organism towards a particular complex behavior.

Fun Manipulation

Can manipulate the concept of fun itself and thus affect the enjoyment people are having in particular situations.

Imagination Manipulation

Can sense and manipulate the imagination, of themselves and other creatures.

Labor Manipulation

Can manipulate the labor and work of others.

Madness Manipulation

Can sense and manipulate insanity/madness.

Memory Manipulation

can create, shape and manipulate all memories/forms of memory, including muscle, cellular, genetic, dream, abstract/conceptual, elemental, inanimate, phenomena, etc.

Meme Manipulation

Can create, shape, and manipulate memes, ideas, behaviors, or styles that spread by means of imitation from person to person within a culture.

Perception Manipulation

Can manipulate perception, which is the brain's processing of sensory information to organize and interpret it.

Personality Manipulation

To partially/completely change the personality.

Psyche Manipulation

Can manipulate ego, id, superego and related things.

Inspiration Manipulation

Can manipulate the inspiration of others or themselves.

Selection Manipulation

Can manipulate selections, or final choices, what others decide to do or pick.

Sexuality Manipulation

Can manipulate sexuality of themselves and other creatures.

Social Interplay Manipulation

Can manipulate how social they or others are when they interact with other people.

Social Phenomena Manipulation

Can manipulate the behavior and/or trends that are done socially or affect society as a whole.

Subconscious Manipulation

Can manipulate everything hidden inside their or others subconscious.

Thought Manipulation

Can control the thoughts of others; they can make others think what they want.

Truth Manipulation

Can manipulate or induce truths, forcing others to confess.

Willpower Manipulation

Can sense and manipulate the willpower of themselves, people, animals, and other creatures.

Techniques

Mental Attacks

Can release/use mental powers in combat to various attacks/effects.

Mental Barrier Destruction

Can sense and destroy/remove the psychic barriers in the minds of others placed.

Mental Breakdown

To cause psychological breakdowns and mental collapse.

Mental Defense

Can release/use mental powers to defend oneself.

Mental Disorder Manipulation

Can induce, remove, and manipulate mental disorders.

Mental Entity Physiology

Turn oneself into mental energy.

Mental Healing

Can heal mental illnesses, disorders and other forms of mental trauma.

Mental Inducement

Can cause the target's mind/brain to convert into a desired state.

Mental Projection

Can project their thoughts, consciousness, and emotions or that of others into reality, either as images/illusions or fully materialized creations.

Mental Infection

Infect others with propagating mental effects.

Mental Mimicry

To mimic aspects from the minds of others.

Mental Nullification

Can suppress/negate anything that is part of the mind.

Mental Release

To release/remove mental attributes.

Mental Reset

Can reset the mind of a target, reverting their knowledge, memories, experiences, behaviors etc.

Mental Restoration

Can restore and return lost mental functions (memories, sanity, free will, etc.) to those who have lost them.

Mental Scramble

Can scramble the mind of other people, creating several different effects.

Mind Absorption

To absorb someone's mind.

Mind Creation

Can create minds, including consciousness, perception, thinking, judgment, language and memory.

Mind Imprisonment

To imprison the users in their minds.

Mind Link

Link minds with other living being, sharing thoughts, memories, emotions or feelings.

Mind Summoning

To summon anything from the mind.

Mind Walking

Can enter the minds of others, where they can see all the thoughts, memories and emotions of that person.

Variations

Esoteric Mind Manipulation

Associations

Brain Manipulation

Characteristic Removal

Extrasensory Perception

Form Manipulation

Ideal Manipulation

Mental Arts

Mentifery

Neural Impulse Manipulation

Psionic Arts

Psychological Intuition

Superior Human Physiology

Unrestricted Thought Process

Vocifery


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