Adapted from Elemental Bomb Generation- Superpower Wiki
Lately, I have been exploring various realms of genre fiction and wondering if there was a way to combine them in a tabletop experience. This means figuring out a way to balance unrelated effects against each other. I love Mutants and Masterminds for its ability to describe almost any character ability you can think of, so I am experimenting with M&M’s tools to work on ways to fold multiple genres together.
Elemental Bomb Generation
The ability to create explosives of elements/energy. Sub-power of Elemental Attacks. Combination of Volatile Constructs and Elemental Generation. Variation of Explosive Generation
Capabilities
The user is able to turn elements/energy into explosives that explode on impact or after a certain amount of time.
Mechanics
Plasma Bomb Generation is a ranged, area, Plasma Damage Effect worth 3 Power points per degree.
Variations
Plasma Bomb Generation
The ability to generate bombs and explosives from plasma.
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