Adapted from Fire Immunity- Superpower Wiki
Lately, I have been exploring various realms of genre fiction and wondering if there was a way to crash them together in a tabletop experience. This means figuring out a way to balance unrelated effects against each other. I love Mutants and Masterminds for its ability do describe almost any character ability you can think of, so I am experimenting with M&M’s tools to work on ways to fold multiple genres together.
Fire Immunity
The power to be completely unharmed by fire. Sub-power of Temperature Immunity, Fire Manipulation, and Body Temperature Manipulation. Variation of Selective Invulnerability and Elemental Immunity.
Capabilities
User is immune to fire, being completely invulnerable to direct and indirect effects. Essentially, the user simply cannot be burned to death, being able to walk through a burning building, with merely debris and smoke inhalation to worry about. Remarkably, the user could withstand oven or microwave-level temperatures, heat that would usually cause severe skin damage. Since fire naturally spreads, the user could become a living candle. Though they'd have to be very careful, not to torch everyone/everything else around them.
Mechanics
Fire immunity is immunity to a common power descriptor and is therefore worth 10 Immunity Ranks
Fortified Against Fire
Supernova Character 10
The shimmer of the solar flame fortifies Supernova against damage from Heat. Immunity 10 Immune to Fire and Heat damage
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