The Pulse of Starfall
Time is not only a backdrop in the Starfall Galaxy—it is survival’s bedrock, civilization’s heartbeat, and the engine of every campaign’s tension. The Standard Cycle, measured in Yoms, underpins economics, navigation, and politics. This article details how time’s irregularity, the ancient Metronomes, and the elite Chronologists shape adventure and fate across the galaxy’s boundless skies.
Timekeeping in the Starfall Galaxy
“Every Yom is a victory. Every lost Metronome, a step toward oblivion. We light the lanterns, sound the bells, and hope the cycle stays true.”
The Lifeblood of Civilization
In Starfall, time is foundational. Synchronized cycles govern trade, military operations, and identity. Without reliable time standards, fleet arrivals misalign, cargo spoils, and orders become obsolete. A Yom—one Standard Cycle of 27 hours, 46 minutes—directly links to how long a Dei survival pack sustains life, making time the most basic measure of value.
Ritual and Culture
Every Yom’s arrival is marked by ritual: lantern-lightings, chime ceremonies, communal meals, feasts, or festivals by holographic light. These acts reinforce resilience against uncertainty and build community amid cosmic instability.
Metronomes: The Galaxy’s Heartbeat
Metronomes are the colossal, often semi-sentient temporal engines that broadcast the Standard Cycle. Scattered across stable Rift-Burgs and ancient stations, these constructs date to lost empires and blend inscrutable tech with mystic art. Their tick is the drumbeat of interconnected civilization: each Pulse (16.6 minutes) radiates at the speed of light, letting vessels and worlds synchronize clocks through realspace and even Rift-space.
Navigation and Drift
Navigators triangulate Metronome signals for position-finding and safe passage through the Rift.
If a Metronome drifts or decays, supply chains falter, ships go awry, resource shortages hit, and local time falls out of step.
Local time drift can mean famine (a faster clock), isolation (a slower clock), or cults thriving in temporal chaos.
Navigators triangulate Metronome signals for position-finding and safe passage through the Rift.
If a Metronome drifts or decays, supply chains falter, ships go awry, resource shortages hit, and local time falls out of step.
Local time drift can mean famine (a faster clock), isolation (a slower clock), or cults thriving in temporal chaos.
Chronologists: Guardians of Time
Chronologists are master engineers, psychics, and arcane scholars who hazard the volatile energies of ancient Metronomes. Their tuning determines the fate of civilizations, with failure risking time distortions, rapid aging or de-aging, or even accidental “time jumps.” Their expertise is coveted by factions—preservationists, progressives, and anarchists all stake claims on how Metronomes are used or subverted.
The Rift and Temporal Anomaly
Rift-space is the chief antagonist of time. Even routine travel can lead to temporal distortion—ships can arrive years late or early, relations are sundered, and empires fear the creeping chaos. Lost or corrupted Metronomes create wild “time eddies,” pushing settlements into isolation or collapse.
Adventure Hooks
A Metronome threatens to fail; can the party brave the Rift and sabotage attempts to restore order?
A cult dedicated to time chaos kidnaps a Chronologist, risking region-wide instability.
Navigators must recalibrate their course when a Pulse goes missing mid-journey.
A Metronome threatens to fail; can the party brave the Rift and sabotage attempts to restore order?
A cult dedicated to time chaos kidnaps a Chronologist, risking region-wide instability.
Navigators must recalibrate their course when a Pulse goes missing mid-journey.

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