Spend Your Loot on ElectroMag Grenades

 Source Player Core pg. 280

These grenades discharge a shocking field that deals electricity damage with a basic Reflex save. If you have access to the critical specialization effect of grenades, tech creatures and unattended tech items that critically fail their saving throw against electromag grenades become glitching


ElectroMag Grenade Grenade 0+

Consumable

Electricity

Grenade

Tech

Usage held in 1 hand; Bulk

Activate [one-action] Area Fire 


Commercial ElectroMag Grenade Grenade 0

Price 10c; 

Critical glitching 1 Burst Radius 5 feet, Electricity Damage 1d8.


Tactical ElectroMag Grenade Grenade 2

Price 80c; 

Critical glitching 1 Burst Radius 10 feet, Electricity Damage 2d8.


Advanced ElectroMag Grenade Grenade 4

Price 120c; 

Critical glitching 1 Burst Radius 10 feet, Electricity Damage 3d8.


Superior ElectroMag Grenade Grenade 10

Price 15Y; 

Critical glitching 1 Burst Radius 15 feet, Electricity Damage 8d8.


Elite ElectroMag Grenade Grenade 12

Price 30Y; 

Critical glitching 2 Burst Radius 15 feet, Electricity Damage 10d8.


Ultimate ElectroMag Grenade Grenade 16

Price 130Y; 

Critical glitching 2 Burst Radius 20 feet, Electricity Damage 12d8.


Paragon ElectroMag Grenade Grenade 19

Price 500Y; 

Critical glitching 3 Burst Radius 20 feet, Electricity Damage 14d8.

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