As I finish the last room on this level of the dungeon, I am going to address dungeon maintenance. Why isn't the dungeon filled with dead bodies? for the first Three levels of this dungeon, its because all of them are being dumped here, where the cult is raising their livestock
Maggot Pit Extreme 2
The last room of the top level is actually a pit deep enough to open into the second level. Adventurers killed by the defense force, Upach Gripilli, who happen to die in the second-level settlement, are laid to rest in the same charnel pit the Green-eyed Prophesy disposes of spoiled food and their chamber pots. This feeds into a micro food cycle where the rotting food waste and decomposing bodies breed maggots, flies, and other decomposers that the green-eyed cultists harvest to feed themselves
Design
This 20ft Deep compost pit is teeming with an oversized larvae that feed on the bodies piled into it. Each of the three doors leading into the second floor ar about 10ft above the bottom of the pit. the southern edge of the pit is a steep incline requiring a DC 20 athletics check to climb.
Entries
Northwest Entry
A ledge 10 ft up (DC15 Athletics Climb) leading to an Unlocked Strong Wooden Door (Hardness 10 40 hp) that opens into the Upach settlement of Beg'Carxi
North Entry (Trapped)
A ledge 10 ft up (DC15 Athletics Climb) leading to a A wooden portculis (DC 20 Athletics to lift Hardness 10 40 hp) that opens into the Upach settlement of Beg'Carxi.
Northeast Entry
A steep incline leads 10 ft up (DC10 Athletics Climb) to a A wooden portculis (DC 20 Athletics to lift Hardness 10 40 hp) that opens into the Upach settlement of Beg'Carxi.
Denizens
A Carrion Queen has established itself in the Green-Eyed Prophecy's charnel pit. The queen feeds herself on the largest of her offspring and the choicest meat in the pit.
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