Wednesday, February 1, 2023

D23, Temple of the Leaping Oracle; 2-7 the Crier's Dorm

This room is the second step in an intrigue thread, that may result in the players being able to use this floor as a base camp for their expedition into this dungeon. If they had a successful Impression encounter with Hrrauti in the Entry Gallery, he will escort them through this room and open the eastern door for them.

Crier's Dorm    

A call room, constructed next to the Entry Gallery, intended to house the individual responsible for presenting visitors to the master of the temple.

Design

this 35' by 20' chamber has a bedroll stool and a crate with a candle burning on top. A Relief of a tree growing into a start sky is carved into the coral over the bedroll.

Entries

North Entry    

Stone Door ( Hardness 15 60 hp)

East Entry Locked

Locked Stone Door (DC 20 to open, Hardness 15 60 hp) to the Southeast Passage

West Entry    Locked

Locked Stone Door (DC 20 to open, Hardness 15 60 hp) to the Entry Gallery 

Hazard


Gripilli Net Trap: hidden under the rug in the Northeast corner, DC 17 to find, DC 17 to disable; affects all targets within a 10 ft. square area, DC 17 save or become restrained once the trap is triggered Ntib's Guard patrol will arrive in 1d4 rounds to investigate.

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