Tuesday, March 28, 2023

Marching From The Vault; Morlock Cultist

 


The Second level of the vaults is occupied by a Morlock cult that has taken to worshiping the mistress of the dungeon. The Morlocks of Memory are descended from enclaves of Halflings that became trapped in subterranean caverns during the Titanfall.

Recall Knowledge - Humanoid (Society): DC 21

Unspecific Lore: DC 19

Specific Lore: DC 16


Morlock Cultist, Mystic 4

 

UNCOMMON

BLACK

BLUE

SMALL

HUMANOID

MORLOCK


Source Pathfinder #163: Ruins of Gauntlight pg. 85

Morlocks who serve as priests in their conclaves usually dabble in eerie occult magic.


Perception +11; Darkvision

Languages Aklo, Undercommon

Skills Acrobatics +10, Athletics +11 (+13 Climbing), Crafting +11, Occultism +13, Stealth +11

Str +3, Dex +3, Con +1, Int +5, Wis +3, Cha +0

Items Club


AC 21; Fort +9, Ref +11, Will +11; +2 status to all saves vs. disease and poison


HP 58

Speed  30 feet, climb 20 feet


Melee   club +11 [+6/+1], Damage 1d6+5 bludgeoning

Melee  jaws +11 [+7/+3] (agile), Damage 1d4+5 piercing

Ranged  club +13 [+8/+3] (range increment 10 feet), Damage 1d6+5 bludgeoning

Occult Innate Spells DC 21, attack +13; 2nd mirror image, phantom pain, telekinetic maneuver; 1st bane, grim tendrils, ray of enfeeblement; Cantrips (2nd) daze, ghost sound, shield, telekinetic projectile

Occult Attack  The Morlock cultist Strides up to half its speed, ignoring difficult terrain caused by natural cavern features like rubble or stalagmites. At any point during its movement, the Morlock cultist can Cast a Spell that normally takes two actions or fewer to cast.

Sneak Attack The Morlock deals an extra 1d6 precision damage to flat-footed creatures.


Variant Load-outs

Morlocks may have different spells based on their patron. 


Morlock Cults

Morlocks led by cultists don't always follow an established religion, partly because their insular background limits contact with the rest of the world. In many cases, a Morlock cult worships some figure from the group's past, be it a revered (or more often, feared) ancestor or even the strange machines or statues left behind from a mysterious civilization that once ruled the place where the Morlocks now live.


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