Friday, May 5, 2023

Marching From Golarion; Poacher

 


Some forests are protected by kings, others only by wild things. Laws against hunting may protect the private reserves of nobles or guard the viability of animal populations of shared forests during specific seasons. Poachers violate those laws—sometimes out of greed, sometimes out of desperation, and sometimes for sport. Although penalties against poaching often include public shaming (see Penalties for Poaching), a successful poacher is a local hero in lean times.

Recall Knowledge - Humanoid (Society): DC 16

Unspecific Lore: DC 14

Specific Lore: DC 11

Poacher, Forester 2

 


Source Gamemastery Guide pg. 218


Perception +9; 


Languages Common


Skills Crafting +4, Deception +4, Nature +7, Stealth +8, Survival +7

Str +2, Dex +4, Con +1, Int +0, Wis +3, Cha +0

Forager While using Survival to Subsist, if the hunter rolls a failure or a critical failure, they get a success instead. If the hunter rolls a success, they can provide food for 4 additional creatures that eat about as much as a human, or 8 creatures on a critical success.

Snare Crafting The poacher can use the Crafting skill to create the following snares: alarm snare, hampering snare, marking snare, and signaling snare. The poacher can create four snares each day without paying for the materials, using 3 Interact actions to set up each snare.

Items club, composite shortbow (20 arrows), padded armor, snare kit


AC 9; Fort +7, Ref +10, Will +7


HP 30


Speed  25 feet,


Melee  club +8 [+3/-2], Damage 1d6+5 bludgeoning

Ranged  composite shortbow +10 [+5/+0] (deadly 1d10, propulsive, range increment 60 feet, reload 0), Damage 1d6+3 piercing

Hunt Prey  (concentrate) The poacher designates a single creature they can see and hear, or one they're Tracking, as their prey. The poacher gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. The first time the poacher hits the designated prey in a round, they deal an additional 1d8 precision damage. The poacher also ignores the penalty for making ranged attacks within their second range increment. These effects last until the poacher uses Hunt Prey again.


Penalties For Poaching

Punishment for poaching on noble land can be vicious. Maiming poachers by removing fingers is a common practice. Crueler punishments include snaring poachers in their own traps and leaving them helpless, or binding them in the bloody skins of their catch, and setting dogs to chase them through the woods.


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