Adapted from Telepathy Superpower Wiki
Ability score increases cost two power points for one degree of increase. Peak-level abilities represent the natural limit of these abilities. Peak-level abilities apply only to scores of one to three. These scores do not typically require power descriptors and are typically not removed with power removal traits.
Telepathy
The power to receive and transmit information with one’s mind. Sub-power of Telepathy Manipulation. Variation of Psionics. Technique of Higher Consciousness.
Also Called
Mental Contact/Surfing
Mind Induction
Telepathic Abilities/Contact/Powers
Thought Transference/Casting
Capabilities
The user has telepathy, the ability to receive and transmit information with one’s mind without physical interaction. However, many other mind-based abilities fall under telepathy due to those powers overlapping with the core concept of telepathy, allowing a telepath to interact with their own mind and the minds of others in a variety of ways. Some of the more common abilities also considered telepathy would be perceiving the thoughts of others and detecting the presences of other minds through extrasensory means. More advanced users can influence or completely control the minds of their targets and manipulate their thoughts, memories and emotions at will. Potentially, they even control Psychic energy from their telepathic abilities, strengthening their previous powers and maybe even gaining new ones.
Application
Basic Skill Level
Expert Skill Level
Master Skill Level
Mental Manipulation
The ability to manipulate functions of the mind.
No comments:
Post a Comment