Adapted from Fact Manipulation- Superpower Wiki
Lately, I have been exploring various realms of genre fiction and wondering if there was a way to crash them together in a tabletop experience. This means figuring out a way to balance unrelated effects against each other. I love Mutants and Masterminds for its ability do describe almost any character ability you can think of, so I am experimenting with M&M’s tools to work on ways to fold multiple genres together.
Fact Manipulation
The ability to manipulate facts.
Also Called
Fact Control
Factuality Control/Manipulation
Gegonóskinesis
Verity Control/Manipulation
Capabilities
The user can create, perceive, shape and manipulate facts, things that are proven to be true and verifiable, changing things into what they want them to be.
This is different from Truth Manipulation as truths are said to be more subjective than facts, as they may depend on opinion and perspective, while facts are something that are proven true, regardless of what others think, and thus do not have to do with lies like Truth Manipulation does. It has little or nothing to do with deception like lies do. It is also different from Reality Warping as facts are an aspect of reality, and reality is everything that exists, which may or may not directly have to do with facts.
Associations
Science Manipulation
The power to manipulate science.
Limitation
Facts can change, and things like other superpowers may change facts.
May only affect simple facts only.
May focus on only one fact at a time.
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