Sunday, April 7, 2024

Supporting Victory; Bless

 


Replicating versatile spellcasting with the Mutants and Masterminds engine can quickly become overwhelming. Spell levels and slots do not fit how M&M handles power effects. The alternate effect enables a mage to generate a spell repertoire powered by a signature spell. This signature spell represents the focus of a Mage’s magical training and indicates how powerful that particular character’s magic is. Skills may also play a role in the efficacy of a character's magic. This spell is a natural fit for a divine spellcaster; these spellcasters derive their magic abilities from their devotion to powerful entities. Divine spellcasters can pull on more powerful magic depending on their expertise in religion or their insight.

Skill Reinforced (Flat 1 Point)

An effect with this extra is buffeted by a skill the character possesses; when applying this extra, you select a skill that contributes to the character’s ability to manifest the effect. You can not select Close Combat or Ranged Combat skills. Once this extra is applied the effect manifests additional levels equal in power point cost to half of the selected skill’s modifier..


Bless 2 Power Points


White

Enchantment

Magic


The mage channels white mana into an ally. The divine magic bolsters the ally’s existing abilities. 

Mechanics

Bless is an Enhance Trait effect,  specifically bless enhances an ability of the target . Each level of the bless effect enhances an ability score by one.

Enhance Ability, Variable, Affects only others 


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