Disarm; Throw Your Weight Around

 Source Player Core pg. 195

Disarm Trained

Attack


1 Action 

Requirements: You have at least one hand free. The target can’t be more than one size larger than you.

You try to knock an item out of a creature's grasp. Attempt an Athletics check against the target's Reflex DC.

Critical Success: You knock the item out of the target's grasp. It falls to the ground in the target's space.

Success: You weaken your target's grasp on the item. Further attempts to Disarm the target of that item gain a +2 circumstance bonus, and the target takes a –2 circumstance penalty to attacks with the item or other checks requiring a firm grasp on the item. The creature can end the effect by interacting to change its grip on the item; otherwise, it lasts as long as the creature holds the item.

Critical Failure: You lose your balance and become off-guard until the start of your next turn.


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