Solarians are Rift-touched survivors who learned to harmonize with cosmic forces during desperate circumstances—escaping a collapsing Rift-gate, defending a station from planar bleed, or scavenging anomalies in the Frontier. Unlike spellcasters who draw power recklessly from the Rift, Solarians impose discipline and balance, cycling between opposing cosmic states to avoid Rift-Taint. Many train with the Chronologist Guild, learning temporal meditation and cosmic geometry, while others are self-taught wildcat channelers operating on the edges of legality.
Your manifestations aren't just magic—they're crystallized Rift energy stabilized through focus and embedded Solarian crystals. A Mana-Weapon might resemble a plasma blade forged from salvaged starship cores, a gravitational maul that warps space, or a radiant spear crackling with photon discharge. Your Mana-Aura flickers like a personal shield generator, overlaying your armor with hard-light plating or gravity wells. To the uninitiated, you're a walking Rift hazard; to those who understand, you're proof that cosmic forces can be tamed without succumbing to madness.
Solarians occupy a unique social niche: too dangerous to ignore, too useful to exile. Guild agents hire them as Rift-anomaly specialists and temporal enforcers. Salvage crews value them for stabilizing reality breaches and fending off planar entities. Pirates fear them. Cults recruit them. And in the neon-lit cantinas of the Inner Sphere, stories circulate about lone Solarians who held back Rift storms with nothing but will and a fistful of stars.
You channel the dual nature of the cosmos itself—the crushing gravity of collapsing stars and the searing radiance of stellar birth. In the Starfall Galaxy, where the Rift churns beneath reality like a living storm, Solarians walk the razor's edge between cosmic order and chaotic dissolution. Through disciplined meditation and brutal necessity, you've learned to attune yourself to the Rift's twin aspects: Cosmic-Attuned (gravitational compression, the silence of black holes) and Rift-Attuned (plasma fire, the blaze of newborn suns). You manifest weapons, shields, and energy from raw Rift currents, shaping cosmic forces into tangible power through sheer will and crystallized focus.
Solarian
Solarians are Strength-based martial combatants who cycle between two alignment states—Cosmic-Attuned (gravity manipulation and battlefield control) and Rift-Attuned (radiant energy and aggressive offense).
Solarian Crystals: You can enhance your manifestations with specialized crystals—salvaged Rift fragments, guild-certified temporal shards, or black-market magitech—that increase damage and grant additional effects.
During Combat Encounters...
You rush into the thick of battle, cycling between battlefield control (Cosmic) and heavy damage (Rift). You adapt constantly—gravitational wells trap enemies, then photon blasts incinerate them. Your manifestations flicker with each alignment shift, and seasoned opponents learn to fear your versatility.
During Social Encounters...
Your preferred alignment might influence social behavior. Cosmic-leaning Solarians are measured, calculating, imposing—gravity incarnate. Rift-leaning Solarians are passionate, charismatic, flashy—burning stars given voice. Guild-certified channelers project authority and cosmic wisdom. Rogue Solarians are unpredictable wildcards.
While Exploring...
You stick near the front, ready to engage threats. Your powers overcome environmental challenges—moving debris with gravity, cutting through obstacles with plasma, sensing Rift anomalies before they destabilize.
In Downtime...
You balance meditation with other pursuits. Some establish training dojos or join guild research projects. Others use flashy demonstrations to earn credits as performers or laborers. All Solarians spend time attuning—practicing alignment shifts, calibrating crystals, and shadow-sparring to perfect techniques.
Initial Proficiencies
At 1st level, you gain the listed proficiency ranks in the following statistics. You are untrained in anything not listed unless you gain a better proficiency rank in some other way.
Key Ability: Strength
Hit Points: 10 plus your Constitution modifier
Perception: Expert in Perception
Saving Throws: Trained in Fortitude, Expert in Reflex, Expert in Will
Skills: Trained in Athletics; Trained in a number of additional skills equal to 4 plus your Intelligence modifier
Attacks: Trained in simple weapons, martial Weapons, and in unarmed attacks
Defenses: Trained in light armor and Medium Armor; Trained in unarmored defense
Class DC: Trained in Solarian DC
Solarian Feats
Level 1
Bineric Assault: You coordinate your attacks with both your solar flare and solar weapon.
Hampering Flare: You focus on your flare, setting up a blast of energy to disorient your foes.
Meditative Analysis: You briefly meditate on the nature of your foe and their role in the wider cosmos.
Solar Shield: You've developed a new solar manifestation—a small shield of stellar energy that orbits you.
Stellar Rush: You rush forward with a blast of stellar energy, getting into the thick of combat with ease.
Twin Weapons: You have a second solar weapon.
Level 2
Distant Flare: Your concentration lets you fire your solar flare even further.
Eclipse Strike: Your attacks create a brilliant eclipse that veil you from the enemy's view.
Mutable Manifestation: With practice, you can make on-the-fly battlefield adjustments to your weapon, letting you choose the perfect attack for a situation.
Shattering Impact: You pour all your effort into making a single attack with your solar weapon that’s so powerful it shatters the weapon.
Solar Rampart: Your training has helped you adapt to bulkier armor.
Level 4
Black Hole: You concentrate on the gravitational forces around you, pulling matter toward you in emulation of a black hole.
Cosmic Infusion: You infuse your attunements with additional energy.
Nimbus Ward: You harness your solar nimbus to protect yourself from harm.
Plasma Ejection: You unleash an ejection of plasma, hitting every creature in your choice of a 10-foot emanation or in a 30-foot line.
Supernova: You unleash your pent-up energy, causing it to erupt like the stellar events that birth and end stars.
Level 6
Constellation Vortex: You manifest a copy of your solar weapon, causing it to circle around you in a vortex, leaving constellation patterns in its wake.
Corona: You unleash a corona of stellar energy in a 10-foot emanation, which lasts until the end of your next turn.
Nimbus Block: You've combined the strength of your defensive powers such that your solar nimbus bolsters your solar shield.
Solar Barrage: You can fire off multiple shots with your solar flare in short succession.
Star Breand: You brand the creature with potent solar energy that keeps it visible and attracts your solar flare.
Level 8
Defy Gravity: You break the bonds of gravity.
Flicker Strike: You attack a target with your solar weapon, harnessing the collision's energy to attack another foe at the speed of light.
Mindward Shield: Your solar shield acts as an anchor for your mind as much as your body..
Momentum: You use the momentum of your last attack to maneuver around the battlefield, either by leaving photonic images or making great gravity-assisted leaps.
Propulsive Shield: You fire blasts of solar energy through your raised shield, harnessing its gravitational force to propel your attacks.
Solar Wind: You can partly discorporate your body, becoming a blur of stellar matter pushed by invisible solar winds.
Level 10
Careful Strike: You focus on your solar weapon's trajectory so you can adjust it up to the last possible moment and turn a missed attack into a glancing blow.
Clinging Flare: Your flare wraps around your foes on impact, entangling them.
Soul Furnace: Your soul becomes fuel, burning away your life force to purge an affliction.
Twin Guard: You raise one of your weapons to intercept a particularly deadly attack.
Level 12
Ascended Stability: You briefly enter a meditative state in which you re-center yourself and remember the ever-shifting balance between the violent extremes of the cycle.
Covering Flare: You use your solar flare to cover yourself as you close in on your foes.
Wormhole: You force a rip in space that acts as a tunnel to a nearby location.
Level 14
Big Bang: You manifest a fragment of the cosmic forces from the Universe's first moments, unleashing a blast of scouring cosmic fire that reverts all things to their basic components and overcomes even magical defenses.
Singularity: You call upon a shred of the unstoppable cosmic force that eventually destroys all things.
Stellar Shield Collapse: Your solar shield collapses in on itself. Immediately use Black Hole or Supernova as a free action.
Unstable Flare: You supercharge your solar flare and unleash multiple simultaneous blasts at all foes in an area..
Level 16
Attuned Blow: You can use your manifestations immediately upon attuning yourself.
Harmonic Convergance: Dissonance grants you some clarity and a brief second wind in stressful situations.
Level 18
Attuned Wards:You extend your control of stellar forces to punish your foes.
Homing Mote: You've come to rely on ranged motes as much as you do your solar weapon.
Level 20
Cosmic Allignment: You reach true alignment with the cosmic cycle.
Perfect-Allignment: You have absolute control and understanding of your attunement with the stellar forces of the cosmos.
Non-Combat Applications: Solarians in Starfall Society
Solarians are more than warriors—they're cosmic engineers, Rift-anomaly responders, and symbols of hope (or terror).
Rift Stabilization Teams: When Rift-gates malfunction or anomalies threaten settlements, Solarians deploy to compress or burn away planar bleed. Their work prevents catastrophic reality failures.
Industrial Applications: Gravitational manipulation moves cargo in zero-G environments. Plasma cutting tools dismantle derelict ships. Solarian-led salvage crews recover twice the material of unaugmented teams.
Chronologist Guild Auxiliaries: Guild-trained Solarians serve as temporal enforcers, hunting rogue time manipulators and stabilizing Metronome networks.
Public Performances: In Inner Sphere metropolises, licensed Solarians perform controlled demonstrations—dazzling displays of light and gravity that inspire awe and recruit new trainees.
Diplomatic Leverage: Factions employ Solarians as living deterrents. A single channeler can shift negotiation outcomes through implied threat or demonstrated cosmic mastery.
Medical Applications: Experimental Rift-attuned techniques cauterize wounds or sterilize infected tissue. Cosmic-attuned compression stabilizes fractures and internal bleeding.
Societal Impact: The Solarian Phenomenon
Solarians have revolutionized Starfall's power dynamics and cultural landscape.
Workforce Revolution
One Solarian can perform tasks requiring specialized equipment or entire teams. This disrupts labor markets—guilds resist automation, but desperate colonies eagerly recruit channelers to compensate for scarce resources.
Security Arms Race
Corporate security develops anti-Solarian countermeasures—gravitic dampeners, photon scatter fields, Rift-null zones. Meanwhile, criminal syndicates recruit rogue channelers, escalating black-market violence.
Education & Social Mobility
Guild training programs offer upward mobility for talented individuals regardless of ancestry or background. However, this creates resentment among traditional power structures. The Commission debates whether Solarian abilities constitute "weapons of mass destruction" requiring regulation.
Cultural Symbolism
Solarians embody Starfall's core tension: survival through innovation versus risk of Rift-Taint. To some, they're heroes holding back cosmic chaos. To others, they're ticking time bombs—one attunement failure away from becoming planar horrors.
Legends & Folklore
The Graviton Saint: A lone Solarian who collapsed a Rift storm into a singularity, saving a colony fleet but vanishing into the event horizon
The Photon Martyr: A guild operative who overcharged her manifestations to incinerate a Rift-Demon swarm, burning out her own neural pathways
The Unaligned Heretic: A rogue channeler who claims to have transcended attunement, achieving a "third state" beyond Cosmic and Rift
Adventure Hooks
Lost Crystal Lineage
A dying Solarian bequeaths their personal crystal to the party—a relic that resonates with forbidden knowledge. Guild agents, corporate spies, and cult fanatics all hunt for it. What secret does it contain?
Rift-Storm Containment
A malfunctioning Metronome destabilizes a populated system. The party must escort a novice Solarian to the epicenter, where they'll attempt a desperate attunement ritual to compress the anomaly before it consumes the sector.
Duel of Cosmic Honor
Two rival Solarian schools—one Cosmic-traditionalist, one Rift-progressive—challenge each other to a public demonstration. The party is hired as neutral observers, but sabotage threatens to escalate into factional war.
Black Market Enhancement
An underground artificer offers illegal crystal mods that boost manifestation power at the cost of accelerated Rift-Taint. The party must decide whether to shut down the operation, exploit it, or protect desperate channelers seeking any advantage.
The Stellar Paragon
Rumors circulate of a legendary 20th-level Solarian dwelling in the Frontier—a being who achieved perfect cosmic balance and now guards an ancient Star Weaver artifact. Are they a myth, or the galaxy's last hope against an emerging threat?
Balance in the Storm
Solarians walk the edge between order and chaos, gravity and fire, discipline and annihilation. In the Starfall Galaxy, where survival is measured in Yoms and the Rift churns eternally at reality's foundation, you are living proof that cosmic forces can be harnessed without surrender. Every attunement is a meditation on balance. Every manifestation is a declaration that hope persists even in neon decay. You are the storm and the stillness, the collapse and the ignition—a cosmic knight forged in necessity and tempered by will.

Comments
Post a Comment