Adapted from Physical Force Manipulation- Superpower Wiki
Lately, I have been exploring various realms of genre fiction and wondering if there was a way to crash them together in a tabletop experience. This means figuring out a way to balance unrelated effects against each other. I love Mutants and Masterminds for its ability do describe almost any character ability you can think of, so I am experimenting with M&M’s tools to work on ways to fold multiple genres together.
Physical Force Manipulation
The power to manipulate physical forces. Sub-power to Physics Manipulation. Variation of Force Manipulation.
Also Called
Dynamism/Fortikinesis
Dynamic Force Control/Manipulation
Physical Force Control
Capabilities
The user can create, shape and manipulate physical forces, including gravity, kinetic energy, tension, pressure, friction, thrust, lift, drag, inertia, torque, g-forces, magnetism, acceleration, mass, weight, etc., Newton's Third Law, changing the direction of either of the two forces, or making a magnitude of one stronger or lower than the other.
Applications
Fundamental Forces Manipulation
The power to manipulate the four fundamental/interactive forces of the universe.
Limitations
Control is needed to avoid disaster.
Distance, amount of force, precision, etc. depend upon of the knowledge, skill, and strength of the user.
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