Saturday, January 27, 2024

Putting Magic Flavor on the Table; Brothers War

 Adapted From MTG Wiki- The Brothers War

The Brothers' War is the ninety-fourth Magic expansion. It was released on November 18, 2022



Set details

The Brothers' War was designed as an "event set," meaning that its mechanical structure was built around an event rather than a world. In this case, the set revolves around the story of the Brothers' War, a major event in Magic's timeline that was previously portrayed in the set Antiquities and various works of fiction, such as the novel The Brothers' War by Jeff Grubb. 

Storyline

Returning to a pivotal story of Dominaria's — and Magic's — history, what started as a feud between Urza and Mishra erupted into an all-out war that set into motion the future of the plane and Multiverse itself. Through the lens of Dominaria's locations, characters, and victims of the conflict, we'll see a plane-spanning conflict escalate with artifacts, giant artifact creatures, and beyond.


This is the second part of the four-set Phyrexian story arc where the fate of Dominaria — and the Multiverse — is set to unravel. As we follow familiar Planeswalkers traveling to one of Dominaria's key historical moments, we'll learn more about the people and places of the time. The fate of the future might be rooted in the past.


The cards that represent the Story Spotlights in The Brothers' War are:


Ashnod's Intervention

Awaken the Woods

Bitter Reunion

Brotherhood's End

Calamity's Wake

Corrupt

Desynchronize

Diabolic Intent

Dreams of Steel and Oil

Epic Confrontation

Fallaji Dragon Engine

The Fall of Kroog

Fateful Handoff

Forging the Anchor

Gruesome Realization

Hostile Negotiations

Hurkyl's Final Meditation

Kayla's Reconstruction

Loran's Escape

Machine Over Matter

Meticulous Excavation

Mishra's Domination

One with the Multiverse

Overwhelming Remorse

Portal to Phyrexia

Raze to the Ground

Shoot Down

Sibling Rivalry

Soul Partition

Splitting the Powerstone

The Stasis Coffin

Stern Lesson

Take Flight

The Temporal Anchor

Tocasia's Dig Site

Tocasia's Welcome

Union of the Third Path

Urza's Sylex

Visions of Phyrexia

Wasteful Harvest

Tokens and Markers

Soldier artifact creature

for Conscripted Infantry, Emergency Weld, Mass Production, Mishra's Onslaught, Myrel, Shield of Argive, Platoon Dispenser, Scrapwork Cohort, Siege Veteran, Skystrike Officer, Third Path Iconoclast and Urza, Planeswalker.

Themes and mechanics

As could be expected, The Brothers' War has an artifact theme. Both of the main mechanics are exclusive to artifacts. The set lacks certain newer card types, such as Vehicles and colored artifacts to give it a "retro" feel, though many artifacts have color identities through ability costs.


Meld returns from Eldritch Moon with three meld pairs. Meld is a keyword action that changes the card with meld and one specific other cards into one oversized card. That single card only exists on the backs of the two other cards.


Unearth is another returning mechanic — “[Cost]: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.”


Prototype is the set's new mechanic. Each prototype card includes two sets of characteristics: First, a larger default mana cost, power, and toughness. The second set of characteristics exists as part of the prototype ability. There, you'll find an alternate mana cost and an alternate power and toughness. As you cast a prototype card, you choose the characteristics you use.


Limited archetypes

{W}{U}: Soldier Matters

{U}{B}: Second Card Matters

{B}{R}: Unearth Combined with Sacrificing

{R}{G}: Midrange Ramp with Powerstones

{G}{W}: Artifact Entering the Battlefield Matters

{W}{B}: Mana Value 3 or Less Matters

{U}{R}: Noncreature Spells Matter

{B}{G}: Graveyard Matters

{R}{W}: Unearth Aggro

{G}{U}: Big Powerstone Ramp

Card types

Powerstone token

The set prominently features the Powerstone artifact type, as introduced in Dominaria United. Powerstone appears on predefined tokens with the ability “{T}: Add {C}. This mana can't be spent to cast a non-artifact spell.”


Urza appears as a planeswalker type for the first time in an eternal-legal set.

Cycles

Double cycles

Gold signposts

Yotian Dissident

Yotian Tactician

Ten uncommon dual-colored creatures, each a signpost for a draft archetype.


Card Conversions


Card

Type

Conversion

Element

25 A

Creature- Human Artificer

Arian Courier

Explorer 3

33

Creature- Human, Cleric Soldier

Guardian Heart Prostolyte

Devotee 2

42

Artifact Creature- Soldier

Manacore Grognard

Officer 4

227

Creature- Human Artificer

Artificer

Tradesperson 6

228

Creature- Human Soldier

Tactician

Officer 12


No comments:

Post a Comment

A Life More Synthetic; Internal Respirator

  Adapted from Starfinder 2e Playtest , and Android- Archives of Nethys I don’t like the idea of the Internal Respirator feat of android ch...