Adapted from Starfinder 2e Playtest, and Android- Archives of Nethys
Once per day the advanced targeting system increases an android’s chances of hitting thier target. This could be interpreted as a better understanding ofnemy's movements, allowing them to position themselves strategically and anticipate their actions.
thier enhanced ocular processors improve thier aim, making it easier to hit targets, especially at range. By anticipating thier opponent's actions, they can set up traps and launch surprise attacks.
Advanced Targeting System Feat 5
Your ocular processors are augmented with advanced targeting systems, allowing you to pinpoint your enemy and predict their movements more easily. You can cast sure strike once per day as a 1st-rank arcane innate spell.
Adventuring With ATS
The Assassin's Mark: The party is hired to protect a high-profile target marked for death by a mysterious assassin. The character's advanced targeting system could identify the assassin's position and predict their movements, giving the party a crucial advantage in protecting their client.
The Missing Shipment: A valuable shipment has gone missing, and the party is hired to track it down. The character's ability to pinpoint enemies and predict their movements could help locate the thieves and recover the stolen goods.
The Hidden Enemy: The party is tasked with infiltrating a heavily fortified enemy base. The character's advanced targeting system can identify hidden enemies and avoid traps, allowing the party to complete their mission with minimal casualties.
The Long-Range Shot: The party must take out a key target from a distance, but the shot is challenging. The character's enhanced ocular processors and ability to predict movements could be the key to making the shot and turning the tide of battle.
The Rescue Mission: A hostage has been taken, and the party must rescue them before it's too late. The character's ability to pinpoint the enemy's location and anticipate their actions could be crucial in planning and executing a successful rescue operation.
Synth Sharpshooter Officer 5
Synth Sharpshooters are highly specialized combat androids deployed in the Alcyon Sector as long-range support units. They are prized for their exceptional marksmanship, enhanced by advanced targeting systems that enable them to pinpoint enemies and accurately predict their movements. These synthetic soldiers are often embedded within mercenary companies or security details, providing precision fire support from concealed positions.
Synth Sharpshooters are typically equipped with high-powered laser rifles and tactical gear, including active camouflage for enhanced stealth. Their cool and calculating nature, combined with their unwavering focus, makes them formidable opponents on the battlefield.
Recall Knowledge - Humanoid (Society): DC 19
Unspecific Lore: DC 17
Specific Lore: DC 14
Perception +15; Darkvision
Skills Athletics +12, Intimidation +12, Society +10, Local Lore +10
Str +5, Dex +2, Con +5, Int +2, Wis +2, Cha +2
Items Commercial Active Camouflage, Knife, Advanced Laser Rifle. Tactical Microcord Armor, Soldiers Pack, Tactical Sniper's Scope
AC 19; Fort +15, Ref +12, Will +12
HP 95
Speed 5 feet
Ranged advanced laser rifle +15 (100 ft Range), Damage 2d8+7 Fire
Melee knife +17, Damage 2d6+6 slashing
Sure Strike (Concentrate, Fortune): Your ocular processors are augmented with advanced targeting systems, allowing you to pinpoint your enemy and predict their movements easily. You can cast sure strike once daily as a 1st-rank arcane innate spell. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being concealed or hidden.
Synth Sharpshooters in the Alcyon Sector
Hiring them: Synth Sharpshooters are often found in mercenary companies, so PCs could hire one for their own protection or for a specific mission requiring long-range precision.
Facing them as enemies: Depending on the campaign's plot, the PCs could encounter Synth Sharpshooters as opponents, perhaps working for a rival organization or as part of a security force.
Negotiating with them: If a Synth Sharpshooter has some autonomy, PCs might need to negotiate or reason with them.
Repairing or modifying them: A damaged Synth Sharpshooter might require the skills of a PC to repair or modify its systems.
Uncovering their secrets: If the Synth Sharpshooters have hidden directives or a mysterious origin, the PCs could become involved in uncovering these secrets.
Befriending them: While they may be synthetic, Synth Sharpshooters could still have personalities and form bonds with PCs, especially if they have a degree of autonomy or sentience.
Ethical dilemmas: PCs might grapple with ethical questions surrounding sentient constructs, especially if they encounter a Synth Sharpshooter who displays signs of self-awareness or emotions.
Learning from them: PCs could learn about tactics, marksmanship, or technology from a Synth Sharpshooter.
Exploiting their weaknesses: If the PCs discover vulnerabilities in a Synth Sharpshooter's systems, they might exploit these in combat or other situations.
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