Thursday, October 3, 2024

A Life More Synthetic; Ancient Polyglot Androids

 Adapted from Starfinder 2e Playtest, and Android- Archives of Nethys



Paizo has released their playtest for Starfinder 2e. I will use the new setting to convert elements into my derivative setting for a West Marches campaign.

An ancient civilization created your body, and your anatomy is forged from obsolete technology that continues to function through a combination of enduring nanites and your own willpower. 

Ancient Polyglot Android Android Heritage

You were preprogrammed with a multitude of linguistic proficiencies, likely to act as a translator. You learn two new languages, chosen from common languages and any uncommon languages you have access to. These languages take the same form (signed or spoken) as your other languages. If you select the Multilingual feat, you learn three new languages instead of two.

Society

With their impressive linguistic capabilities, Polyglot Androids play a crucial role in bridging communication gaps between diverse cultures and species. They often serve as:

Diplomats and Intermediaries: Facilitating negotiations and fostering understanding between different groups.

Guides and Translators: Helping travelers and explorers navigate unfamiliar territories and cultures.

Scholars and Archivists: Preserving and translating ancient texts and languages.

Their artificial nature allows them to approach social interactions objectively and efficiently, making them valuable assets in various fields. However, due to their non-organic nature, they may also face prejudice and misunderstanding.



Ancient Polyglot Androids in Adventuring

  • The Lost Tongue: The PCs encounter a mysterious artifact or inscription written in an unknown language. They must seek out ancient texts or forgotten scholars to decipher the language and uncover its secrets, which could lead to hidden treasures, lost civilizations, or powerful knowledge.

  • The Diplomatic Mission: The PCs are called upon to act as intermediaries in a delicate negotiation between two warring factions or cultures. They must navigate complex cultural differences and language barriers to broker a peace agreement and prevent further bloodshed.

  • The Cultural Exchange: The PCs are invited to participate in a cultural exchange program with a previously isolated society. They must learn the customs, traditions, and language of this new culture, fostering understanding and building bridges between different worlds.

  • The Ancient Archives: The PCs discover a hidden archive containing ancient texts and records written in a multitude of languages. They must translate and analyze these documents, uncovering forgotten histories, lost technologies, or clues to a long-forgotten mystery.

  • The Misunderstood Message: A crucial message has been mistranslated, leading to a diplomatic crisis or impending conflict. The PCs must identify the error, correct the translation, and prevent a disastrous misunderstanding.

  • The Universal Translator Malfunction: A vital piece of technology, such as a universal translator, malfunctions, leaving the PCs stranded in a foreign culture without the ability to communicate. They must rely on their linguistic skills and cultural knowledge to navigate the situation and find a way to repair the device.


Elite | Normal | Weak

Proficiency without Level

Teacher

Creature -1


Legacy Content

N Medium Human Humanoid 

Source Gamemastery Guide pg. 240

Perception +4

Languages Common

Skills Academia Lore +14, Diplomacy +7, Intimidation +5, one additional Lore +14

Str +0, Dex +0, Con -1, Int +4, Wis +2, Cha +3

Font of Knowledge The teacher can attempt to Recall Knowledge on any general subject with a +10 modifier.

Inspirational Presence (aura, emotion, mental) 50 feet. Any of the teacher's students in the aura gains a +1 circumstance bonus to Recall Knowledge.

Items cane (functions as staff), textbook, writing set

AC 12; Fort +1, Ref +2, Will +6

HP 5

Speed 25 feet

Melee [one-action] cane +4 [-1/-6] (two-hand d8), Damage 1d4 bludgeoning


Ancient Translator Scholar -1


White

Blue

Medium

Humanoid

Android

Construct


Android translators are ancient constructs that facilitate communication between different cultures and species. They possess a vast knowledge of languages and can quickly learn new ones. Often, these androids serve as intermediaries, diplomats, or guides, helping to bridge linguistic and cultural divides. Their artificial nature grants them a unique perspective, allowing them to navigate complex social situations objectively and efficiently.


Recall Knowledge - Humanoid (Society): DC 13

Unspecific Lore: DC 11

Specific Lore: DC 8



Perception: +4; Low-Light Vision


Languages Common and Three Other Languages

Skills Academia Lore +14, Diplomacy +7, Intimidation +5, one additional Lore +14


Str +0, Dex +0, Con -1, Int +4, Wis +2, Cha +3

Font of Knowledge: The translator can attempt to Recall Knowledge on any general subject with a +10 modifier.

Items: Smartphone, Baton


AC 12; Fort +1, Ref +2, Will +6

HP 5

Speed 25 feet

Melee [one-action] Baton +4 [-1/-6] (Analog, Finesse, Parry), Damage 1d4 bludgeoning

 


Ancient Translators in the Alcyon Sector

  • Offering Repairs and Upgrades to gear, especially older or obscure tech

  • Sharing Knowledge and Lore about ancient civilizations, forgotten technologies, or hidden locations

  • Providing Quests and Challenges such as retrieving lost artifacts, repairing ancient machinery, or solving technical puzzles

  • Acting as Guides or Mentors, particularly for characters interested in technology, crafting, or programming

  • Becoming Allies or Companions if they share common goals or interests with the PCs


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A Life More Synthetic; Ancient Polyglot Androids

  Adapted from Starfinder 2e Playtest , and Android- Archives of Nethys Paizo has released their playtest for Starfinder 2e. I will use the...