Not everyone who touches the Yom—the invisible lattice of time and causality—is born to it. Some are scholars who stared too long into a Riftstorm’s heart; others are soldiers who survived a timeline collapse and came back wrong. These individuals are not full Witchwarpers, but they have learned to pull at the loose threads of reality.
Taking the Witchwarper archetype represents a character opening their mind to the infinite "what-ifs" of the Starfall Galaxy. It starts small: a flicker of precognition, a cantrip that twists space, or a localized distortion field that makes cover where none existed. But even a little paradox goes a long way. Whether you are a Operative needing to blink through walls or a Mystic seeking to understand the arcane math of the multiverse, walking this path means accepting that reality is merely a suggestion.
The Witchwarper archetype allows characters of other classes to gain key reality-bending features—specifically the signature Quantum Field and spellcasting abilities. It is an excellent choice for characters who want to add utility, battlefield control, or supernatural mobility to their kit.
Witchwarper Archetype
Source Player Core pg. 180
You can draw on the infinite possibilities of other universes and timelines to warp reality with powerful magic.
Witchwarper Dedication Feat 2
Archetypes Witchwarper
Prerequisites: Intelligence +2
Choose a paradox (Witchwarper). You become trained in the paradox’s skill, or if you were already trained, you become trained in a skill of your choice. You gain the Warp Reality action (page 164), but your quantum field is a 10-foot radius burst. You cast spells like a witchwarper. You gain access to the Cast a Spell activity. You gain a spell repertoire with two common cantrips from the spell list associated with your paradox, from the spells granted by your paradox, or any other cantrips of that tradition you learn or discover. You’re trained in the spell attack modifier and spell DC statistics. Your key spellcasting attribute for witchwarper archetype spells is Intelligence, and they are witchwarper spells of your paradox’s tradition. You don’t gain any other abilities from your choice of paradox.
Witchwarper Feats
Level 4
Feat: Words
Adventure Hooks
The Rift-Touched Soldier: A mercenary who survived a zone zero event and now unconsciously warps terrain when stressed. (Soldier + Witchwarper Dedication)
The Data-Mancer: A hacker who realized the code of the Starfall systems interacts with the code of the universe itself. (Operative/Mechanic + Witchwarper Dedication/Analyst Paradox)
The Cult Survivor: An investigator who infiltrated a Doomsday Cult and learned too much about the "End of Time," gaining precognitive flashes. (Investigator + Witchwarper Dedication/Precog Paradox)
Taking this archetype signals that your character has looked past the veil of the material world—and liked what they saw.

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