Tuesday, May 30, 2023

Spend Your Loot on Medium Armor

 


Medium Armor 

Armor

Source

Traits

Level

Cost

Chainmail

Core Rulebook pg. 275 4.0

Chain, Flexible, Noisy

-

6 GP





Spend Your Loot on a Greatsword

 



Greatsword

Versatile

Source Core Rulebook pg. 280 4.0

Favored Weapon Ashukharma, Gorum, Szuriel

Price 2 gp; Damage 1d12 S; Bulk 2

Hands 2

Category Martial

Group Sword


This immense two-handed sword is nearly as tall as its wielder. Its lower blade is often dulled to allow it to be gripped for extra leverage in close-quarter fights.


Traits

  • Versatile P: A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a versatile weapon can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.

Critical Specialization Effects

Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

  • Sword: The target is made off-balance by your attack, becoming flat-footed until the start of your next turn.


Materials

Greatswords Can be Crafted from the parts of a creature that possesses a Slashing or Piercing Natural Weapon Attack. 


Monday, May 29, 2023

Psyched; Calculate Threats

 



Calculate Threats Precise Discipline

White

Mental

Occult

Psyche

Psychic

Source Dark Archive pg 16


Your subconscious automatically calculates vectors and forces when your mind is unleashed, showing you the likely path of incoming attacks to avoid. You gain a +2 circumstance bonus to AC and Reflex saves until the beginning of your next turn.



Spend Your Loot on Chain Mail

 



Chain Mail

Flexible

Noisy

Source Core Rulebook pg. 275 4.0

Price 6 gp; AC Bonus +4; Dex Cap +1; Check Penalty -2; Speed Penalty -5 ft.

Strength 16; Bulk 2; 

Category Medium

Group Chain


A suit of chain mail consists of several pieces of armor composed of small metal rings linked together in a protective mesh. It typically includes a chain shirt, leggings, a pair of arms, and a coif, collectively protecting most of the body.


Traits

  • Flexible: The armor is flexible enough that it doesn't hinder most actions. You don't apply its check penalty to Acrobatics or Athletics checks.

  • Noisy: This armor is loud and likely to alert others to your presence. The armor's check penalty applies to Stealth checks even if you meet the required Strength score.

Armor Specialization Effects

Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.

Chain: The armor is so flexible it can bend with a critical hit and absorb some of the blow. Reduce the damage from critical hits by either 4 + the value of the armor’s potency rune for medium armor, or 6 + the value of the armor’s potency rune for heavy armor. This can’t reduce the damage to less than the damage rolled for the hit before doubling for a critical hit.



Who Do You Think You Are; Ancestries in the Sundered Cosmos

  Source Core Rulebook pg. 33 3.0

Your character’s ancestry determines which people they call their own, whether it’s diverse and ambitious humans, insular but vivacious elves, traditionalist and family-focused dwarves, or any other folk who call the Sundered Cosmos home. A character’s ancestry and experiences before their life as an adventurer—represented by a background—might be key parts of their identity, shape how they see the world, and help them find their place in it.

Common Ancestries

Ancestry

Source

Traits

Elf

Core Rulebook

Medium

Halfling

Core Rulebook

Small

Uncommon Ancestries

Ancestry

Source

Traits

Grippli

The Mwangi Expanse

Small

Marianan

Absalom, City of Lost Omens 

Amphibious, Medium

Orc

Advanced Player’s Guide

Medium

Rare Ancestries

Ancestry

Source

Traits

Fleshwarp

Ancestry Guide

Rare, Medium, Small, Aberration

Dragon

Battlezoo Bestiary - Dragons

Dragon, Humanoid


Who Do You Think You Are; Elves


 Source Core Rulebook pg. 39 4.0

As an ancient people, elves have seen great change and have a perspective that can come only from watching the arc of history. After leaving the world in ancient times, they returned to a changed land, and they still struggle to reclaim their ancestral homes, most notably from terrible demons that have invaded parts of their lands. To some, the elves are objects of awe—graceful and beautiful, with immense talent and knowledge. Among themselves, however, the elves place far more importance on personal freedom than on living up to these ideals.

Elves combine otherworldly grace, sharp intellect, and mysterious charm in a way that is practically magnetic to members of other ancestries. They are often voraciously intellectual, though their studies delve into a level of detail that most shorter-lived peoples find excessive or inefficient. Valuing kindness and beauty, elves ever strive to improve their manners, appearance, and culture.

Elves are often rather private people, steeped in the secrets of their groves and kinship groups. They’re slow to build friendships outside their kinsfolk, but for a specific reason: they are subtly and deeply attuned to their environment and their companions. This attunement has a physical element, but it isn’t only superficial. Elves who spend their lives among shorter‑lived peoples often develop a skewed perception of their own mortality and tend to become morose after watching generation after generation of companions age and die. These elves are called the Forlorn.

If you want a magical, mystical, and mysterious character, you should play an elf.


You Might...

Carefully curate your relationships with people with shorter lifespans, either keeping a careful emotional distance or resigning yourself to outliving them.

Adopt specialized or obscure interests simply for the sake of mastering them.

Have features such as eye color, skin tone, hair, or mannerisms that reflect the environment in which you live.

Others Probably...

Focus on your appearance, either admiring your grace or treating you as if you're physically fragile.

Assume you practice archery, cast spells, fight demons, and have perfected one or more fine arts.

Worry that you privately look down on them, or feel like you're condescending and aloof.

Physical Description

While generally taller than humans, elves possess a fragile grace, accentuated by long features and sharply pointed ears. Their eyes are wide and almond-shaped, featuring large and vibrant-colored pupils that make up the entire visible portion of the eye. These pupils give them an alien look and allow them to see sharply even in very little light.

Elves gradually adapt to their environment and companions, often taking on physical traits reflecting their surroundings. An elf who has dwelled in primeval forests for centuries, for example, might exhibit verdant hair and gnarled fingers, while one who’s lived in a desert might have golden pupils and skin. Elven fashion, like the elves themselves, tends to reflect their surroundings. Elves living in the forests and other wilderness locales wear clothing that plays off the terrain and flora of their homes, while those living in cities wear the latest fashions.

Elves reach physical adulthood around the age of 20, though they aren’t considered to be fully emotionally mature by other elves until closer to the passing of their first century, once they’ve experienced more, held several occupations, and outlived a generation of shorter-lived people. A typical elf can live to around 600 years old.

Society

Elven culture is deep, rich, and on the decline. Their society peaked millennia ago, long before they fled the world to escape a great calamity. They've since returned, but rebuilding is no easy task. Their inborn patience and intellectual curiosity make elves excellent sages, philosophers, and wizards, and their societies are built upon their inherent sense of wonder and knowledge. Elven architecture displays their deep appreciation of beauty, and elven cities are wondrous works of art.

Elves hold deeply seated ideals of individualism, allowing each elf to explore multiple occupations before alighting on a particular pursuit or passion that suits her best. Elves bear notorious grudges against rivals, which the elves call ilduliel, but these antagonistic relationships can sometimes blossom into friendships over time.

Alignment and Religion

Elves are often emotional and capricious, yet they hold high ideals close to their hearts. As such, many are chaotic good. They prefer deities who share their love of all things mystic and artistic. Desna and Shelyn are particular favorites, the former for her sense of wonder and the latter for her appreciation of artistry. Calistria is the most notorious of elven deities, as she represents many of the elven ideals taken to the extreme.

Adventurers

Many elves adventure to find beauty and discover new things. Typical backgrounds for an elf include emissary, hunter, noble, scholar, or scout. Elves often become rangers or rogues, taking advantage of their dexterity, or alchemists or wizards, exploring their intellectual curiosity.

Names

An elf keeps their personal name secret among their family, while giving a nickname when meeting other people. This nickname can change over time, due to events in the elf’s life or even on a whim. Many names might know a single elf by associates of different ages and regions. Elven names consist of multiple syllables and are meant to flow lyrically—at least in the Elven tongue. They so commonly end in “-el” or “-ara” that other cultures sometimes avoid names ending in these syllables to avoid sounding too elven.

Sample Names

Aerel, Amrunelara, Caladrel, Dardlara, Faunra, Heldalel, Jathal, Lanliss, Oparal, Seldlon, Soumral, Talathel, Tessara, Variel, Yalandlara, Zordlon

Elf Mechanics

Hit Points 6

Size Medium

Speed 30 feet

Ability Boosts Dexterity, Intelligence, Free

Ability Flaw Constitution

Languages Common, Elven

Additional languages equal to your Intelligence modifier (if it's positive). Choose from Celestial, Draconic, Gnoll, Gnomish, Goblin, Orcish, Sylvan, and any other languages to which you have access (such as the languages prevalent in your region).

Low-Light Vision

You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.


Elf Heritages

Seer Elf- Elves with an inborn ability to detect and understand magical phenomena.


Who Do You Think You Are; Seer Elves

 Source Core Rulebook pg. 40 4.0

These extraordinary elves possess a profound connection to the mystical energies that permeate their surroundings, allowing them to perceive and comprehend magical phenomena with exceptional clarity. Gifted with innate magical abilities and an uncanny insight into the arcane, Seer Elves embody the essence of magical lore and divination.

Seer Elves are born with an inherent affinity for magic. They demonstrate an intuitive understanding of the ethereal currents that flow through the world from an early age. This inherent connection allows them to tap into the raw essence of magic, channeling its power through their beings. Through their very existence, they resonate with the arcane forces, enabling them to discern and interact with magic in profound ways.

Seer Elf

 

Heritage

Elf


You have an inborn ability to detect and understand magical phenomena. You can cast the detect magic cantrip as an arcane innate spell at will. A cantrip is heightened to a spell level equal to half your level rounded up.

In addition, you gain a +1 circumstance bonus to checks to Identify Magic and to Decipher Writing of a magical nature. These skill actions typically use the Arcana, Nature, Occultism, or Religion skill.


The Seer Elves' deep connection to magic grants them profound insights into the mystical arts. They possess an exceptional aptitude for identifying and deciphering magical writings, symbols, and sigils. Whether it be deciphering an ancient tome of spells, interpreting cryptic prophecies, or understanding the intricate workings of magical artifacts, Seer Elves excel in unraveling the arcane complexities that others find elusive. Their heightened awareness and acute intuition provide them with a keen grasp of the underlying principles that govern the magical world.

Within the Seer Elf heritage, a rich legacy of mystical knowledge and wisdom is passed down from generation to generation. Their ancient traditions and teachings focus on honing their innate abilities, refining their senses, and expanding their understanding of the magical arts. Seer Elves often serve as guardians of magical lore and act as advisors and seers within their communities. Their prophetic visions and sagely counsel make them highly sought-after allies and respected figures in the realm of magic.

In a world brimming with arcane wonders and hidden enchantments, Seer Elves embody the profound connection between elves and the magical fabric of existence. Their unique heritage sets them apart, allowing them to perceive the unseen, delve into the mystic depths, and unlock the secrets of the arcane realm. With their natural aptitude for divination and their unwavering dedication to the pursuit of magical knowledge, Seer Elves weave their mystical tapestry into the tapestry of the fantasy world, leaving an indelible mark upon its history and destiny.


Spell Check; Phase Bolt

 As you gather your focus and channel your magical energy, you extend your arm, pointing your finger toward the intended target. A surge of power courses through your body, resonating with the arcane or occult forces you command. As you utter the necessary incantation, your voice carries the resonance of ancient words and mystic syllables.

At that moment, a vibrant bolt of magical energy materializes at the tip of your outstretched finger. It flickers and shimmers, appearing to phase in and out of existence as it hovers there momentarily as if vibrating with contained power. The air around you crackles with anticipation, carrying a faint scent of ozone.

With a decisive motion, you release the bolt, propelling it forward in a rapid burst of movement. The bolt streaks through the air, leaving behind a trail of faint ethereal sparks. It seems to blur and distort, shifting between different planes of existence as it surges towards the target.

Phase Bolt   Cantrip

Blue

Evocation

Force

Attack


Source Dark Archive pg. 106

Traditions arcane, occult

Cast (somatic, verbal)

Range 30 feet; Targets 1 creature


You point your finger and project a bolt of magical energy that stutters in and out of phase until it reaches the target. Make a ranged spell attack roll against your target's AC; if the target has any circumstance bonuses to AC (such as from a shield or cover), reduce that bonus by 2 for this attack. On a success, you deal 1d4 piercing damage plus your spellcasting ability modifier. On a critical success, the target takes double damage.


Heightened (+1) The bolt's damage increases by 1d4.


Upon impact, the bolt strikes precisely, piercing through any defenses the target may have. The moment of impact is accompanied by a resonating force, a brief ripple in the fabric of reality as the bolt connects with its mark. A soft, otherworldly hum fills the air instantly, creating a sense of transient harmony before it fades away.

If the bolt finds its mark, the target experiences a sharp, piercing sensation as the magical energy embeds itself. It feels as if their very essence is briefly disrupted, causing a momentary disorientation. The pain is accompanied by a flickering sensation, like being caught between two different states of existence. The bolt's impact leaves behind a lingering imprint, a mark that reminds the target of their encounter with the arcane or occult.

The impact is even more intense if the caster's aim is exceptionally true and critical success is achieved. The target is engulfed in a surge of magical energy, causing a momentary disarray of their own defenses. The sensation is overwhelming as if the weave of reality momentarily bends and warps around them. The aftermath leaves the target reeling, bearing the brunt of the intensified magical assault.


Magic Flavored Masterminds; Cerdon G1

  Adapted from Dominaria - MTG Wiki Cerdon’s rich history tells a story of a diverse and thriving world that nearly collapsed from the weig...