Adapted from Status Manipulation- Superpower Wiki
Lately, I have been exploring various realms of genre fiction and wondering if there was a way to crash them together in a tabletop experience. This means figuring out a way to balance unrelated effects against each other. I love Mutants and Masterminds for its ability do describe almost any character ability you can think of, so I am experimenting with M&M’s tools to work on ways to fold multiple genres together.
Status Manipulation
The power to manipulate status/state of being. Sub-power of Absolute Change and Meta Power Manipulation. Ultimate variation of Attribute Manipulation and Boundary Manipulation.
Also Called
Status Control
Capabilities
User can manipulate the state/status of anything/everything. Status can include things like alive or dead, active or sedentary, awake or asleep, human/god or mortal/immortal, weak or strong, healthy or injured, intelligent or not, quantity, quality, mobile or immobile, whether one heals from injuries or not, change or stagnation, whether something/anything or someone/anyone exists or not, what boundary anyone/anything is etc.
Since one's status is a broad-ranging power, virtually anything can be changed. Users of this power shares a boundary with Omnipotence users.
Applications
Ability Imprinting
Absolute Manipulation
Absolute Life Manipulation & Absolute Death Manipulation
Advantage Manipulation
Age Manipulation
Appearance Manipulation
Ascension
Aspect Manipulation
Attribute Manipulation
Authority Manipulation
Beginning/End
Body Manipulation
Boundary Manipulation
Center Manipulation
Change Inducement
Change Reversal
Condition Manipulation
Consciousness Grounding
Control Manipulation
Creation-Destruction Manipulation
Damage Manipulation
Deification-Users too
Difference Manipulation
Directional Manipulation
Efficacy Manipulation
Event Manipulation
Existence Manipulation
Experience Manipulation
Guise Manipulation
Growth Manipulation
Health Manipulation
Hierarchy Manipulation
Identity Manipulation
Immortality Manipulation
Immunity Manipulation
Infinity Manipulation
Invulnerability Bestowal
Leadership Manipulation
Lethality Manipulation
Level Manipulation
Life and Death Transcendence
Lifespan Manipulation
Liminality Manipulation
Limit Manipulation
Location Manipulation
Magnitude Manipulation
Memory Manipulation
Meta Variable Manipulation
Meta Power Manipulation
Omni-Augmentation
Omni-Customization
Omnifabrication
Omnificence
Origin Manipulation
Ownership Manipulation
Otherness Removal
Personal Status
Precondition Manipulation
Precondition Inducement
Pressure Manipulation
Primordial Nothingness Manipulation
Phenomenon Manipulation
Physical Change Manipulation
Potential Manipulation
Power Anchoring
Process Speed Manipulation
Progress Manipulation
Property Manipulation
Purpose Manipulation
Quality Manipulation
Quantity Manipulation
Regeneration Manipulation
Reincarnation Manipulation
Resurrection Manipulation
Sense Manipulation
Soul Manipulation
Stability Manipulation
Stagnation
State Bypassing
State Teleportation
Status Buff Removal
Status Effect Inducement
Status Elimination
Status Lock
Status Replication
Strength Manipulation
Superpower Manipulation
Talent Manipulation
Transcendence Manipulation
Transcendence
Truth/Lie Manipulation
Unfreedom Manipulation
Unity/Disunity
Universal Irreversibility/Restoration
Vulnerability Inducement
Weakness Manipulation
Techniques
Cosmic Order Manipulation
Phantom Condition
Status Reading
Status Theft
Variations
Ephemerality Manipulation
Transition Manipulation
Associations
Change Embodiment
Kingdom Manipulation
Remaking
Remolding
Solipsistic Manipulation
State of Mind
Limitations
Cannot induce changes like Absolute Change.
May only be able to induce certain changes.
May be limited to making some changes at a time.
Does not work on Meta Power Immunity/Omnilock users or Omnipotence.
Weak against Change Reversal and Immutability.
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