Adapted from Enhanced Strength Superpower Wiki
Ability score increases cost two power points for one degree of increase. Peak-level abilities represent the natural limit of these abilities. Peak-level abilities apply only to scores of one to three. These scores do not typically require power descriptors and are typically not removed with power removal traits.
Enhanced Strength
The power to possess strength above and beyond what's naturally and physically possible. Sub-power of Enhanced Body.
Also Called
Advanced/Augmented/Heightened/Increased/Inhuman Strength
Enhanced Physical Strength
Extreme Strength
Freakishly Strong
High Physical Strength
Herculean Strength
Hyper Strength
Titanic Strength
Nigh/Near/Semi-Supernatural Strength
Pure-Brute Strength
Superhuman Strength
Super Strength
Superhuman Physical Strength
Vast Strength
Capabilities
Users can raise thousands of pounds to tens of thousands of pounds. Being able to carry out any offensive action with the force of a massive vehicle. Users can lift cars, trucks, buses, moderate to large sized rocks, tall trees and are often beyond the physical limits of humans at their maximum. The user can perform extremely powerful attacks and cause a lot of collateral damage such as destroying large bridges, buildings, heavy vehicles, large trees, and killing huge creatures that require military grade weapons, such as moderate explosives, with only their physical strength.
Limitations
Balance, gravity, and mass still affect the user.
Can be overpowered by Supernatural to Absolute Strength.
May be suspect for Strength Absorption, Muscle Mass Weakening, Strength/Muscle Manipulation, Strength Reduction, etc.
May damage the environment/other people without meaning or noticing.
May be limited to certain limbs.
May have limited durability, thus the user can still be harmed by certain means.
Strength may not equal durability. If a user were to attempt to lift something extremely heavy over their head, their bones and joints might snap.
There may be a limit to how strong a user can become before it's dangerous for themselves to use. (Ex: Gentle)
Users are still susceptible to Newton's Three Laws of Motion.
Devices
Armory Power Core- Force Servos +1 Device
The suit’s power core empowers the suit to feats of strength. Converting the power of the core into raw force, the force servos use that force as lifting and punching power. (Enhanced Strength 12)
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