Saturday, December 2, 2023

Pillaging Earth S; Mark 10 Armory Battle Suit

Lately, I have been exploring various realms of genre fiction and wondering if there was a way to crash them together in a tabletop experience. This means figuring out a way to balance unrelated effects against each other. I love Mutants and Masterminds for its ability do describe almost any character ability you can think of, so I am experimenting with M&M’s tools to work on ways to fold multiple genres together.


Armory is one of Earth’s (S) mightiest heroes. One of the founding Sentinels of Earth Armory has been able to flex Black Industries' resources behind Earth (S)’s premier super team. Emerging from the cutting edge of technological innovation, the Armory Battlesuit Mk X is a testament to the boundless potential of science and engineering. Encased within this marvel of technology lies a warrior, empowered with superhuman abilities and unwavering resolve, ready to face any challenge that may arise.  

Mk X Armory Battlesuit +4 Device


Medium

Humanoid

Tech


Owner: Simon Black

Cost: 81.6 PP

(Tech Power Array) 

Armory Alloy Plating

The suit's sleek, aerodynamic form is crafted from a blend of advanced alloys and composites, granting it unparalleled resilience against physical assaults and environmental hazards. (Impervious Protection 11)

Armory Core

The suit's true prowess is derived from it’s core power-plant. Like the nine previous iterations of the Armory Battlesuit, the strength of the suit and it’s force casters is derived from compact cyclic core. The Integrated palm energy projectors work together with force casters in Armory’s boots to grant the suit controlled flight; despide being able to push much higher output the armory caps the speed of force projected flight a 1000 MPH. Enhanced Strength 12 (Alternate Effects 2, Ranged Damage 12, Flight 10)

Armory Sensor Suite

Its intricate circuitry hums with latent energy, ready to surge forth at the wearer's command. Beneath the suit's gleaming exterior lies a sophisticated network of sensors and processors, transforming the wearer into a veritable force multiplier, while augmented vision and auditory systems grant them an unparalleled perception of their surroundings. Senses 12 (Accurate Radio Extended 3 [radar], Darkvision, Direction Sense, Distance Sense, Infravision, Time Sense, Ultra-Hearing)

Life Support System

(Immunity 10)

Tactical Computer

Enhanced reflexes and combat protocols enable them to anticipate and react with lightning speed. The suit's power plant propels the wearer through the air, granting them the freedom of flight and the ability to deliver aerial assaults from unexpected angles. Enhanced Dodge 2, Enhanced Fighting 4, Enhanced Ranged Combat 2




Effect

Modifiers


Level

Power Value

Armory Battlesuit (Tech)

Power Array

Removable

15.8

1

63.2

Armory Alloy Plates

Protection


1

11

22



Impervious

1



Armory Core

Enhanced Strength


2

12

24


Alternate Effect


1

2

2

Force Beam

Force Damage


1

12




Ranged

1



Boot Jets

Flight


2

10


Armory Sensor Suite

Senses (Accurate Radio Extended 3 [radar], Darkvision, Direction Sense, Distance Sense, Infravision, Time Sense, Ultra-Hearing


1

12

12

Life Support System

Immunity


1

10

10

Tactical Computer

Enhanced Dodge


1

2

9


Enhanced Fighting


2

4



Enhanced Ranged Attack


0.5

2



No comments:

Post a Comment

A Life More Synthetic; Internal Respirator

  Adapted from Starfinder 2e Playtest , and Android- Archives of Nethys I don’t like the idea of the Internal Respirator feat of android ch...