Beg'carxi moved into the abandoned cloister of a forgotten order when it was founded. Several of the old dorms have been cleared out and repurposed to form a fully functioning settlement within the walls of the dungeon.
A junction of several rooms connected to the Barrack Pad.
Design
A Large coral room with a rug and four burning Braziers
Entry
Northwest Entry
Locked Wooden Door (DC 20 to open, Hardness 15 60 hp) to the Scout's Passage
North Entry
Locked Wooden Door (DC 20 to open, Hardness 15 60 hp)
South Entry
Stone Door (DC 20 to break; 60 hp) to the Barrack Pad trapped with a Gripilli Spear Snare (DC 18)
West Entry
Simple Wooden Door (DC 10 to break; 10 hp) to the Dining Gallery
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